Hags Club

Services

HAGS offers a wide range of magical services.

Remember, not all of our members provide all of the services listed.

Prices are at the individual witch's discretion.

HAGS members have the right to refuse services.

Teas

Teas are sold priced according to their brewed with bonus or BWB. Generally the higher the bonus the stronger the tea and the more expensive it is to buy.

Healing Tea 

Brewed Tea. The higher the BWB the faster you will heal. Best drunk in sips.

Antidote Tea

Brewed, Octarine Elixir, (Brewed, yet Strangely Clear Elixir to non-magical players). Cures poisionings that lower your hit points and constitution. Only need to drink a small amount.

Cold Cure

Thick golden syrup. Does exactly what it says on the tin. Best drunk in large amounts and be warned you will end up with garlic breath.

Intelligence Tea

Syrupy, Green Potion. Increases intelligence by +1 for a small time. When worn off intelligence will drop by -1 for a long period.

Energy Tea

Glistening Yellow Potion. Increases your max guild points for a short while. Will use most of your guild points when it wears off and you will not receive any command xp whislt using it. Best drunk in small portions as it can poison in large amounts.

Enchanting

Mother Twinter's Yarrow Enchantment

Strengthens objects and makes them more durable. When cast on weapons makes them more deadly and harder to use.

Enchantment levels

  1. It occasionally pulses with octarine light.
  2. It emits a slight octarine glow.
  3. It softly pulses in dull octarine shades.
  4. It gives off a steady, but dull, octarine glow.
  5. It gives off a stead octarine glow.
  6. It glows an intense octarine.
  7. It emits a bright octarine colour.
  8. It brightly pulses octarine.
  9. It glows brilliant octarine shades.
  10. It radiates pure octarine brilliance.

Deluding

 

Delusions Of Granduer

 

Helps an object become a magical talisman. Once cast on an object you have to pander to it using it’s new name to turn it into a magical talisman. It takes a certain amount of time to become a talisman. The spell wears off if you do not pander to it or if you do not refer to it by its new name.

 

dub <object> "Proper Name" and dub <object> my <adjective> <object>

 

Talisman Levels

  1. It has a faint octarine shadow about it that disappears if you look at it squarely.
  2. It has a faint octarine shadow about it.
  3. It has an octarine shadow about it that flickers occasionally out of the corner of your eye.
  4. It has a flickering octarine shadow about it.
  5. It has a flickering octarine haze about it.
  6. It has the hazy octarine sparkle of a magical talisman

 

This spell is requires a lot of xp to learn and is hard to cast as the skills used are not primaries. Do not be surprised if you are charged a lot for this spell.

Bonding Talismans

 

Granny Benedict's Bond of Loyalty

 

Once and item has become a magical talisman it can be bonded to you. With weapons this means that no one else can hold them.

Other Talisman Related Services

Goody Whemper's Apple Divination

 

This spell gives the name of the owner of a bonded talisman of quest item. If cast using an Nanny Ogg apple it will give the deluded name of an item if you have forgotten it.
 

Nanny Revere’s Traitorous Talisman

 

Breaks the bond between you and a talisman if both you and the witch casting it are player killers.                                                

Imbued Crystals

 

 Colour SpellEffect
AmberMama Kolydina's Instant Infestation
Bug shield
AmethystHag's Blessing
Light source
AquarmarineGranny Liptense's Layer Of Lard Protects against colds
EmeraldWee Flaudia's Fluffy Ear Muffs
Protects against Hedgehog, Warcy, EHA
JetBanishing Of Prying Eyes Protects against scrying
RubyBanishing Of Unnatural Urges
Protects against Tempting

Crystal Levels

  1. The (size) (colour) crystal breaks!
  2. It is crystal clear with a faint hint of (colour) at its core.
  3. It is crystal clear with a small (colour) heart.
  4. It is nearly clear with a faint cloud of (colour) at its heart.
  5. It is clearing and has a swirling (colour) cloud at its heart.
  6. It is filled with a swirling (colour) cloud.
  7. It is a swirling (colour).
  8. It is solid (colour).
  9. It is solid, shimmering (colour).
  10. It is solid, shining (colour).
  11. It is brilliant (colour).

 


Badge Merging

Gammer Tulmut's Amalgamator

Merges club badges into one badge or, if the spell is failed, turns them into a badger! Usually cast in the club room as the badgers seem to like it there. We will replace your club badges if we accidentally destroy them.

Talkers

Jorodin's Magnificent Communicator

 

This spell turns an ordinary object into a talker. Can be brought from Jorodin in Short St.

 

Banishing of Loquacious Spirits
 

Turns a talker into an ordinary object.